Narrative Design The Craft of Writing for Games 1st edition by Michael Breault- Ebook PDF Instant Download/Delivery: 9780367191535, 0367191539
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ISBN 10: 0367191539
ISBN 13: 9780367191535
Author: Michael Breault
Narrative Design
The Craft of Writing for Games
Narrative Design The Craft of Writing for Games 1st Table of contents:
Chapter 1 What Is Narrative Design?
Writer versus Narrative Designer
Narrative Design
Writing
Designing
Interacting and Collaborating
Narrative Design Tasks
Chapter 2 What Is Game Design?
Game Design Definition #1
Game Design Definition #2
Game Design Definition #3
Putting It All Together
Game Systems and Game Mechanics
Flow and Progression
Chapter 3 Story in Games
What Is a Story?
Story in Games
Who Creates a Game’s Story?
Plot vs. Story
Telling Stories without Writing
Chapter 4 Game Development as a Craft
Soft Skills
Chapter 5 The Idea Is Everything…and Nothing
Where Do You Get Your Ideas?
The Power of Your Subconscious
Ideas and Games
Concept Documents
Chapter 6 The Player’s the Thing
Who Are Your Players?
What Do Players Want?
How Are You Going to Deliver That Experience?
Playtesting
Remember, the Player’s the Thing
Chapter 7 The Team’s the Thing, Too
The Game Development Team
Working with Everyone
Analog Game Development Teams
What This Means for Instructors and Students
Chapter 8 Game Genres and Their Players
Genre Expectations
Chapter 9 The Game Development Process
Digital Game Development—Pre-Production
Marketing/Audience Info
Digital Game Development—Implementation
For Students and Instructors in Classrooms
Chapter 10 Writing and Design for Analog Games
Similarities and Differences
Special Design Considerations for Analog Games
Chapter 11 Writing Advice
Story and Gameplay
How Writing Stories for Games Differs
How Writing for Games Is the Same
Chapter 12 Teaching Narrative Design and Game Design
SMART Goal-Setting
Backward Design
Backward Design for a Narrative Design Class
Backward Design for a Game Design Class
Feedback
Chapter 13 Career Opportunities in the Game Industry
Connections
Breaking into the Game Industry
Indies vs. AAA
Appendix A: Publications List
Computer and Video Games
Computer Game Strategy Guides
Board Games
Paper Role-Playing Games
Appendix B: Class Syllabi
Narrative Design I
Narrative Design II
Analog Game Design
World Design
Intro to Digital Game Design
Senior Overview
Appendix C: Course Assignments (Instructions and Templates)
Narrative Design I
Narrative Design II
Analog Game Design
World Design
Introduction to Digital Game Design
Senior Overview
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