Smart Textiles Fundamentals Design and Interaction 1st edition by Stefan Schneegass, Oliver Amft – Ebook PDF Instant Download/Delivery: 3319501232, 978-3319501239
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Product details:
ISBN 10: 3319501232
ISBN 13: 978-3319501239
Author: Stefan Schneegass, Oliver Amft
From a holistic perspective, this handbook explores the design, development and production of smart textiles and textile electronics, breaking with the traditional silo-structure of smart textile research and development.
Leading experts from different domains including textile production, electrical engineering, interaction design and human-computer interaction (HCI) address production processes in their entirety by exploring important concepts and topics like textile manufacturing, sensor and actuator development for textiles, the integration of electronics into textiles and the interaction with textiles. In addition, different application scenarios, where smart textiles play a key role, are presented too.
Smart Textiles would be an ideal resource for researchers, designers and academics who are interested in understanding the overall process in creating viable smart textiles.
Smart Textiles Fundamentals Design and Interaction 1st Table of contents:
1 Introduction to Smart Textiles
1.1 Introduction
1.2 Wearable Computing, Smart Garments, and Smart Textiles
1.3 History of Wearable Computing and Smart Textiles
1.3.1 The First (Electrical) Wearable Computer
1.3.2 Smart Textiles and Smart Garments
1.4 Building Smart Textiles
1.4.1 Fabric Production
1.4.2 Sensors and Actuators
1.4.3 Contacting and Integration
1.4.4 Communication and Operating Systems
1.4.5 Design and Interaction Design
1.4.6 Application
1.5 Evaluation of Smart Textiles and Their Applications
1.5.1 Observing and Questioning Users
1.5.2 Laboratory Study
1.5.3 Field Studies and Research Through Deployed Systems
1.6 Current and Future Challenges for Smart Textiles
1.6.1 Fabrication
1.6.2 Integration
1.6.3 Textile and Data Models
1.6.4 Privacy and Control
1.6.5 User-Centered Evaluations
References
2 Precision Fabric Production in Industry
2.1 Introduction
2.2 Precision Weaving Technology
2.2.1 Quality Criteria for Precision Fabrics
2.3 Knitting Technology
2.3.1 Warp Knitting Technology
2.3.2 Weft Knitting Technology
2.3.3 Fleece
2.4 Nonwovens
2.5 Conclusion
3 Textile Pressure Force Mapping
3.1 Introduction
3.2 Major Features, Pros, and Cons
3.3 Operation Principles and Implementation
3.3.1 Resistive-based Pressure Mapping
3.3.2 Capacitive-based Pressure Mapping
3.3.3 Textile Pressure Mapping of Other Principles
3.4 Transition from Research to Reality
3.4.1 Algorithms
3.4.2 Sensor Characteristics
3.5 Conclusion
References
4 Strain- and Angular-Sensing Fabrics for Human Motion Analysis in Daily Life
4.1 Introduction
4.2 Textile-Based Strain and Angular Sensors
4.2.1 Theoretical Principles
4.2.2 Sensor Manufacturing
4.3 Sensor Characteristics
4.3.1 Quasi-static Elongation
4.3.2 Quasi-static Flexion
4.3.3 Dynamic Characteristics
4.4 Sensor Calibration
4.5 Applications
4.5.1 Scapular Movement Detection
4.5.2 Hand Motion Sensing
4.6 Future Works
References
5 Integrated Non-light-Emissive Animatable Textile Displays
5.1 Introduction
5.2 Related Works
5.3 System Description
5.3.1 Component Selection
5.4 Technical Analysis
5.4.1 System Evaluation
5.4.2 Experimenting with Different Temperature Ranges
5.5 Prototypes and Applications
5.5.1 Initial Prototypes
5.5.2 Prototypes with Miniature Peltier Elements
5.5.3 Applications
5.6 Discussion
5.6.1 Discussion on the System
5.6.2 Prototypes and Applications
5.7 Design Methodology
5.7.1 Thermochromic Inks
5.7.2 Peltier Selection
5.7.3 Circuit and Firmware
5.7.4 Integration
5.8 Conclusion
References
6 Haptic Feedback for Wearables and Textiles Based on Electrical Muscle Stimulation
6.1 Introduction
6.2 Background
6.2.1 Haptic Feedback
6.2.2 Electrical Output
6.2.3 Textile Electrodes
6.3 EMS for Haptic Feedback
6.3.1 EMS Basics
6.3.2 Textile EMS Electrodes
6.3.3 Electrode Placement
6.3.4 EMS Usage
6.3.5 Safety Issues
6.4 Application Scenarios of EMS
6.4.1 Envisioned Scenarios
6.4.2 Freehand Interaction
6.4.3 Actuated Walking
6.5 Let Your Body Move Toolkit
6.5.1 HCI and Haptic Prototyping Toolkits
6.5.2 EMS Prototyping Process
6.5.3 EMS Prototyping Toolkit
6.5.4 Application Scenario
6.5.5 Discussion: Textile Prototyping
6.6 Challenges and Limitations
6.7 Discussion
References
7 Textile Antennas
7.1 Introduction
7.2 Antennas
7.2.1 Monopole and Dipole Antennas
7.2.2 Loop Antennas
7.2.3 Patch Antennas
7.3 Materials and Fabrication
7.4 Applications
7.4.1 Mobile Phone
7.4.2 GPS
7.4.3 Satellite
7.4.4 Wi-fi
7.4.5 Ultra-Wideband
7.4.6 Bluetooth
7.5 Body Effects
7.5.1 Specific Absorption Rate
7.5.2 Body Effects on Antenna Characteristics
7.6 Bending Effects
7.7 Discussion
References
8 Electronics Integration
8.1 Introduction
8.2 Integration on a Fibre Level
8.2.1 Utilities: Encapsulation
8.2.2 Utilities: Stretchable Conductive Fibres
8.2.3 Utilities: Polymer Contact Structures
8.3 Integration on a Textile Level
8.3.1 Integration with Intarsia-knitted Textiles
8.3.2 Integration with Woven Textiles
8.3.3 Utilities: Bonding Using Non-conductive Adhesives
8.4 Integration on a Garment Level
References
9 Reversible Contacting for Smart Textiles
9.1 Introduction
9.2 Requirements for Smart Textile Connectors
9.3 Fixed Connections
9.3.1 Thermal Joining
9.3.2 Mechanical Fastening
9.3.3 Adhesive
9.4 Removable Connections
9.4.1 Hook and Loop
9.4.2 Snap Fasteners
9.4.3 Plug Connectors
9.4.4 Magnetic Connections
9.4.5 Conductive Zipper
9.5 Pocket Connector
9.5.1 Simulation of Contact Pressure
9.5.2 Prototype
9.5.3 Measurements
9.6 Further Reading
References
10 Energy Harvesting Smart Textiles
10.1 Introduction
10.1.1 Photovoltaic Energy Harvesting
10.1.2 Piezoelectric Energy Generation
10.1.3 Triboelectric Energy Generation
10.2 Textile-Based Energy Harvesting
10.2.1 Energy Harvesting Photovoltaic Textiles and Their Production Methods
10.2.2 Energy Harvesting Piezoelectric Textiles and Their Production Methods
10.2.3 Energy Harvesting Triboelectric Textiles and Their Production Methods
10.3 Textile-Based Energy Storage
10.4 Outlook and Conclusions
10.5 Summary
References
11 A Strategy for Material-Specific e-Textile Interaction Design
11.1 Introduction
11.2 The Need for Material-Specific e-Textile Interaction Design
11.3 Enabling Textile Interactions as a Strategy for Material-Specific e-Textiles Interaction Desig
11.4 Addressing the Challenges for Material-Specificity in e-Textile Interaction Design
11.4.1 Design Cases: Some Examples from Material-Specific e-Textile Explorations
11.4.2 Mapping the Interaction Potential of Textiles
11.4.3 Translating Textile Interactions into Sensors
11.4.4 Associating Material-Specific e-Textile Forms to Meaningful Digital Interpretations
11.4.5 Summary: Tactics for Retaining Material Specificity of Textile Interactions in the e-Textile
11.5 Discussion and Concluding Remarks
References
12 Designing for Smart Clothes and Wearables—User Experience Design Perspective
12.1 Introduction
12.2 User Experience Design and Research for Wearable Computing
12.2.1 User Experience and Ubiquitous Computing
12.2.2 Aesthetics and Materiality in Interaction Research
12.2.3 Wearables UX
12.2.4 Positioning Statement
12.3 Case I—Ice-Hockey Youth
12.3.1 Context and Motivation
12.3.2 The Concept
12.3.3 Design Process
12.3.4 Discussion on User Experience Perspective
12.4 Case II—Solar Cell Coat
12.4.1 Context and Motivation
12.4.2 The Concept
12.4.3 Design Process
12.4.4 User Experience Perspective
12.5 Case III—Smart Handbag
12.5.1 Context and Motivation
12.5.2 The Concept
12.5.3 Design and Research Process
12.5.4 User Experience Perspective
12.6 Discussion and Conclusions
12.7 Summary
References
13 Designing (Inter)Active Costumes for Professional Stages
13.1 Introduction: Professional Performances and Tech Costumes
13.1.1 A Definition of `Costumes’
13.1.2 `Active’ Versus `Interactive’
13.2 Background: Related Works
13.2.1 (Inter)Active Costumes and Performance Arts
13.2.2 Further Considerations
13.3 Understanding the Creation Process
13.3.1 Methodology
13.3.2 Challenging Traditional Structures
13.4 Requirements for Crafting (Inter)Active Costumes
13.4.1 General Costume Specifications
13.4.2 Emerging Standards for Smart Costumes
13.5 Conclusion
References
14 Textile Building Blocks: Toward Simple, Modularized, and Standardized Smart Textile
14.1 Introduction
14.1.1 Smart Textile as Building Blocks
14.2 Related Work in Smart Textile Building Blocks
14.3 Universal Fabric
14.3.1 Fabric and Weave Types
14.3.2 Conductive Fabric Types for Multi-functional Sensing
14.4 Processing Platform and Sensor Types
14.4.1 Resistive Pressure Sensing
14.4.2 Capacitive Sensing
14.4.3 Electrical Bioimpedance Sensing
14.4.4 Biopotential Sensing
14.5 Garment–Platform Interface
14.6 Hardware and Software Systems
14.6.1 Hardware Systems
14.6.2 Software System
14.7 Application Exploration
14.7.1 Applications of Resistive Pressure Sensing
14.7.2 Applications of Capacitive Sensing
14.7.3 Applications of Bioimpedance Sensing
14.7.4 Applications of Biopotential Sensing
14.7.5 Applications with Combined Sensing Modalities
14.8 Conclusions
References
15 Smart Textiles and Smart Personnel Protective Equipment
15.1 Introduction
15.2 Wearable Computing
15.3 Producing Smart Textiles
15.4 Security in Working Environments
15.5 Threats to Physical Integrity and Conventional PPE
15.6 Introduction
15.6.1 Scenarios for the Possibilities of SmartPPE
15.6.2 Requirements for the Development and Use of SmartPPE
15.7 Examples of SmartPPE
15.7.1 Protective Glove GloveNet
15.7.2 Protective Shoe InoTrack
15.7.3 Protective Trousers HORST
15.7.4 Protective SlimScarf
15.8 Challenges for SmartPPE
15.9 Conclusion
References
16 Textile Integrated Wearable Technologies for Sports and Medical Applications
16.1 Introduction
16.1.1 Market Situation
16.1.2 Application Scenarios
16.1.3 Challenges
16.1.4 Related Work
16.2 Materials and Methods
16.2.1 Functionality of the FitnessSHIRT
16.2.2 Design Recommendations
16.2.3 Sports and Medical Applications of the FitnessSHIRT
16.3 Experiments
16.3.1 Usability
16.3.2 Contact Pressure
16.3.3 Hardware Evaluation
16.3.4 Embedded Software Evaluation
16.3.5 R-Peak Refinement Software Evaluation
16.4 Outlook and Perspectives
16.4.1 Biometrical Authentication
16.4.2 Current-Based Measurements
16.4.3 Standards for Data and Platforms
References
17 e-Garments: Future as “Second Skin”?
17.1 Introduction
17.2 The Naked Society and Its Needs for Clothing
17.3 From Textiles to e-Textiles
17.4 e-Garments: A Few Projects and Products
17.5 e-Garments: Electronic Appliances for Clothings in the Chasm
17.6 e-Garments Toward a Human-Centered Production
17.6.1 Focus on Technology
17.6.2 Focus on Marketing
17.6.3 Focus on User Experience
17.7 Toward e-Second Skin
References
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Tags: Stefan Schneegass, Oliver Amft, Smart Textiles, Fundamentals Design


