Android Apps for Absolute Beginners 1st Edition by Wallace Jackson – Ebook PDF Instant Download/Delivery: 1430234466, 978-1430234463
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ISBN 10: 1430234466
ISBN 13: 978-1430234463
Author: Wallace Jackson
Anybody can start building simple apps for the Android platform, and this book will show you how! Android Apps for Absolute Beginners takes you through the process of getting your first Android applications up and running using plain English and practical examples. It cuts through the fog of jargon and mystery that surrounds Android application development, and gives you simple, step-by-step instructions to get you started.
- Teaches Android application development in language anyone can understand, giving you the best possible start in Android development
- Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss
- Offers clear code descriptions and layout so that you can get your apps running as soon as possible
Android Apps for Absolute Beginners 1st Table of contents:
Chapter 1: Preliminary Information: Before We Get Started
Some History: What Is Android?
Advantage Android: How Can Android Benefit Me?
The Scope of This Book
What’s Covered
What’s Not Covered
Preparing for Liftoff: SDK Tools to Download
Chapter 2: What’s Next? Our Road Ahead
Your Android Development IDE
Java, XML, and How Android Works
The Android Application Framework
Screen Layout Design
Chapter 3: SeHing Up Your Android Development Environment
Installing Java, Eclipse, and Android
Java SE and JRE: Your Foundation for Application Development..
Eclipse IDE: The Development Environment
Android SDK: The Android Tool Kit for Eclipse
Android Development Tool: Android Tools for Eclipse
The Android Environment Within Eclipse
Chapter 4: Introducing the Android Software Development Platform
Understanding Java SE and the Dalvik Virtual Machine
The Directory Structure of an Android Project
Common Default Resources Folders
The Values Folder
Leveraging Android XML (Your Secret Weapon)
Screen Sizes
Desktop Clocks
Using Your Android Application Resources
Bitmap Images
Chapter 5: Android Framework Overview
The Foundation of OOP: The Object
Some OOP Terminology
The Blueprint for an Object: The Class
Providing Structure for Your Classes: Inheritance
Defining an Interface
Bundling Classes in a Logical Way: The Package
An Overview of XML
The Anatomy of an Android Application: The APK File
Android Application Components
Chapter 6: Screen Layout Design: Views and Layouts
Android View Hierarchies
Using the View Class
Nesting Views: Using the ViewGroup Class
Defining Screen Layouts: Using XML
Setting Up for Your Screen Layout
Using Linear Layouts
Creating the LinearLayouts Project in Eclipse
Chapter 7: UI Design: Buttons, Menus, and Dialogs
Using Common UI Elements
Adding an Image Button to Your Layout
Defining Multistate Image Button Graphics in XML
Creating the UI Image Button Project in Eclipse
Creating the button1.xml File
Editing the main.xml File
Chapter 8: An Introduction to Graphics Resources in Android
Introducing the Drawables
Implementing Images
Core Drawable Subclasses
Using Bitmap Images in Android
PNG Images
Creating 9-Patch Custom Scalable Images
Playing Video in Your Android Apps
Adding a VideoView Object
Adding the Java for Video
Summary
Chapter 10: Adding Interactivity: Handling UI Events
An Overview of UI Events in Android
Listening for and Handling Events
Handling UI Events via the View Class
Event Callback Methods
Handling onClick Events
Implementing an onClick Listener for a UI Element..
Adding an on Click Listener to an Activity in Android
Creating the Event Handling Examples Project in Eclipse
Editing the HandlerExamples.java File
Chapter 11: Understanding Content Providers
An Overview of Android Content Providers
Databases and Database Management Systems
Android Built-in Content Providers
Contacts Database Contact Providers
Android MediaStore Content Providers
Defining a Content Provider
Creating the Content Providers Example Project in Eclipse
Defining Security Permissions
Chapter 12: Understanding Intents and Intent Filters
What Is an Intent?
Android Intent Messaging via Intent Objects
Intent Resolution: Implicit Intents & Explicit Intents
Explicit Intents
Implicit Intents
Using Intents with Activities
Writing the Digital Clock Activity
Wiring up the Application
Sending Intents
Android Services: Data Processing in its own Class
Using Intents with Services
Creating a Service
Implementing Our MediaPlayer Functions
Chapter 13: The Future
Widgets: Creating Your Own Widgets in Android
Location-Based Services in Android
Google Maps in Android
Google Search in Android
Data Storage in Android
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