Computer Science An Overview 11th Edition by Glenn Brookshear – Ebook PDF Instant Download/Delivery: 0805346325, 9780805346329
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Product details:
• ISBN 10:0805346325
• ISBN 13:9780805346329
• Author:Glenn Brookshear
Computer Science: An Overview uses broad coverage and clear exposition to present a complete picture of the dynamic computer science field. Accessible to students from all backgrounds, Glenn Brookshear uses a language-independent context to encourage the development of a practical, realistic understanding of the field. An overview of each of the important areas of Computer Science (e.g. Networking, OS, Computer Architecture, Algorithms) provides students with a general level of proficiency for future courses. The Eleventh Edition features two new contributing authors (David Smith — Indiana University of PA; Dennis Brylow — Marquette University), new, modern examples, and updated coverage based on current technology.
Computer Science An Overview 11th Table of contents:
Chapter 0
Introduction
0.1 The Role of Algorithms
0.2 The History of Computing
0.3 The Science of Algorithms
0.4 Abstraction
0.5 An Outline of Our Study
0.6 Social Repercussions
Chapter 1 Data Storage
1.1 Bits and Their Storage
1.2 Main Memory
1.3 Mass Storage
1.4 Representing Information as Bit Patterns
*1.5 The Binary System
*1.6 Storing Integers
*1.7 Storing Fractions
*1.8 Data Compression
*1.9 Communication Errors
Chapter 2 Data Manipulation
2.1 Computer Architecture
2.2 Machine Language
2.3 Program Execution
*2.4 Arithmetic/Logic Instructions
*2.5 Communicating with Other Devices
*2.6 Other Architectures
Chapter 3 Operating Systems
3.1 The History of Operating Systems
3.2 Operating System Architecture
3.3 Coordinating the Machine’s Activities
*3.4 Handling Competition Among Processes
3.5 Security 130
Chapter 4 Networking and the Internet
4.1 Network Fundamentals
4.2 The Internet
4.3 The World Wide Web
*4.4 Internet Protocols
4.5 Security
Chapter 5 Algorithms
5.1 The Concept of an Algorithm
5.2 Algorithm Representation
5.3 Algorithm Discovery
5.4 Iterative Structures
5.5 Recursive Structures
5.6 Efficiency and Correctness
Chapter 6 Programming Languages
6.1 Historical Perspective
6.2 Traditional Programming Concepts
6.3 Procedural Units
6.4 Language Implementation
6.5 Object-Oriented Programming
*6.6 Programming Concurrent Activities
*6.7 Declarative Programming
Chapter 7 Software Engineering
7.1 The Software Engineering Discipline
7.2 The Software Life Cycle
7.3 Software Engineering Methodologies
7.4 Modularity
7.5 Tools of the Trade
7.6 Quality Assurance
7.7 Documentation
7.8 The Human-Machine Interface
7.9 Software Ownership and Liability
Chapter 8 Data Abstractions
8.1 Basic Data Structures
8.2 Related Concepts
8.3 Implementing Data Structures
8.4 A Short Case Study
8.5 Customized Data Types
*8.6 Classes and Objects
*8.7 Pointers in Machine Language
Chapter 9 Database Systems
9.1 Database Fundamentals
9.2 The Relational Model
*9.3 Object-Oriented Databases
*9.4 Maintaining Database Integrity
*9.5 Traditional File Structures
9.6 Data Mining
9.7 Social Impact of Database Technology
Chapter 10 Computer Graphics
10.1 The Scope of Computer Graphics
10.2 Overview of 3D Graphics
10.3 Modeling
10.4 Rendering
*10.5 Dealing with Global Lighting
10.6 Animation
Chapter 11 Artificial Intelligence
11.1 Intelligence and Machines
11.2 Perception
11.3 Reasoning
11.4 Additional Areas of Research
11.5 Artificial Neural Networks
11.6 Robotics
11.7 Considering the Consequences
Chapter 12 Theory of Computation
12.1 Functions and Their Computation
12.2 Turing Machines
12.3 Universal Programming Languages
12.4 A Noncomputable Function
12.5 Complexity of Problems
*12.6 Public-Key Cryptography
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