Design Patterns Explained A New Perspective on Object Oriented Design 2nd Edition by Alan Shalloway,James – Ebook PDF Instant Download/Delivery:9780321630049,0321630041
Full dowload Design Patterns Explained A New Perspective on Object Oriented Design 2nd Edition after payment
Product details:
ISBN 10: 0321630041
ISBN 13:9780321630049
Author: Shalloway,James
“One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I’m working on: an audio-only introduction to OOP and software development.” –Bruce Eckel “…I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books.” –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field’s simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You’ll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today’s most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start “thinking in patterns” How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the “Gang of Four” New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It’s the ideal “first book” on patterns, and a perfect complement to Gamma’s classic Design Patterns. If you’re a programmer or architect who wants the clearest possible understanding of design patterns–or if you’ve struggled to make them work for you–read this book.
Design Patterns Explained A New Perspective on Object Oriented Design 2nd Table of contents:
PART I An Introduction to Object-Oriented Software Development
Chapter 1 The Object-Oriented Paradigm
Chapter 2 The UML—The Unified Modeling Language
PART II The Limitations of Traditional Object-Oriented Design
Chapter 3 A Problem That Cries Out for Flexible Code
Chapter 4 A Standard Object-Oriented Solution
PART III Design Patterns
Chapter 5 An Introduction to Design Patterns
Chapter 6 The Facade Pattern
Chapter 7 The Adapter Pattern
Chapter 8 Expanding Our Horizons
Chapter 9 The Strategy Pattern
Chapter 10 The Bridge Pattern
Chapter 11 The Abstract Factory Pattern
PART IV Putting It All Together: Thinking in Patterns
Chapter 12 How Do Experts Design?
Chapter 13 Solving the CAD/CAM Problem with Patterns
PART V Toward a New Paradigm of Design
Chapter 14 The Principles and Strategies of Design Patterns
Chapter 15 Commonality and Variability Analysis
Chapter 16 The Analysis Matrix
Chapter 17 The Decorator Pattern
PART VI Other Values of Patterns
Chapter 18 The Observer Pattern
Chapter 19 The Template Method Pattern
PART VII Factories
Chapter 20 Lessons from Design Patterns: Factories
Chapter 21 The Singleton Pattern and the Double-Checked Locking Pattern
Chapter 22 The Object Pool Pattern
Chapter 23 The Factory Method Pattern
Chapter 24 Summary of Factories
PART VIII Endings and Beginnings
Chapter 25 Design Patterns Reviewed: A Summation and a Beginning
Chapter 26 Bibliography
People also search for Design Patterns Explained A New Perspective on Object Oriented Design 2nd :
design patterns explained a new perspective on object oriented design
design patterns explained
design patterns object oriented
object design patterns
design patterns object oriented software development
Reviews
There are no reviews yet.