Digital Mythology and the Internet’s Monster The Slender Man 1st edition by Vivian Asimos – Ebook PDF Instant Download/Delivery: 1350181447, 978-1350181441
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ISBN 10: 1350181447
ISBN 13: 978-1350181441
Author: Vivian Asimos
Exploring a prominent digital mythology, this book proposes a new way of viewing both online narratives and the online communities which tell them.
The Slender Man – a monster known for making children disappear and causing violent deaths to the adults who seek to know more about him – is used as an extended case study to explore the role of digital communities, as well as the question of the existence of a broader “digital culture”.
Structural anthropological mythic analysis and ethnographic details demonstrate how the Slender Man mythology is structured, and how its everlasting nature in the online communities demonstrates an importance of the mythos.
Digital Mythology and the Internet’s Monster The Slender Man 1st Table of contents:
Introduction
Chapter 1: Mythology and Digitizing Lévi-Strauss
1.1 What is myth?
1.1.1 Myth and popular culture
1.1.2 Virtual storytelling
1.2 Structuralism
1.2.1 The Lévi-Straussian method
1.2.2 Neo-structuralism
1.2.3 Method
1.3 Creepypasta and mythology
Chapter 2: Introducing the Slender Man
2.1 Slender Man’s history
2.2 Slender Man as communal story
2.3.1 Authenticity in inconsistency
2.3.2 Authenticity in narrative
2.3 Paedophilic connection
2.4 Mythology and serious play
2.5 The Slender Man as mythos
2.5.1 Progression of the study of the mythos
Chapter 3: The Origin of the Slender Man (Part 1)
3.1 Victor Surge
3.1.1 Initial post
3.1.2 Steinman Woods and performance post
3.1.3 Sensory codes
3.1.4 Nature of violence
3.2 Mr. 47
3.2.1 Those left behind
3.2.2 Supernatural versus natural
3.2.3 The Stirling City post
3.3 Conclusion
Chapter 4: The Origin of the Slender Man (Part 2)
4.1 Aleph Null
4.2 Genesplicer
4.3 Shared themes in Something Awful
4.3.1 In-character
4.3.2 Facelessness
4.3.3 Powerlessness
4.3 The structure
4.4 The uncategorizable Slender Man
4.4.1 Playing with the monster
4.5 Conclusion
Chapter 5: Marble Hornets
5.1 The Marble Hornets’ story
5.2 Mytheme breakdown
5.2.1 Marble Hornets’ characters
5.2.2 Mytheme breakdown
5.2.3 Locations in Marble Hornets
5.3 Marble Hornets’ structure
5.4 The Slender Man’s structure
5.5 Conclusion
Chapter 6: Playing the Slender Man
6.1 Screaming at webcams in the dark
6.1.1 Video games and online narratives
6.2 Implicit myth
6.3 Introducing Slender: The Arrival
6.4 Slender’s explicit myth
6.4.1 Locations
6.5 World building: implicit and explicit myth
6.5.1 CR and Kate
6.5.2 The flashbacks
6.6 The Arrival implicit myth
6.6.1 Achievement Hunter playthrough
6.6.2 Markiplier playthrough
6.7 Conclusion
Chapter 7: Loving the Horror, Romancing Slender
7.1 Fanfiction
7.2 The Bride of Slender Man
7.2.1 Transforming the Transformed
7.3 Slender Man erotica
7.3.1 Sensory codes
7.3.2 Locations
7.3.3 Mythemes
7.3.4 Slender’s erotic structure
7.4 Conclusion
Chapter 8: Laughing at the Horror
8.1 Parodying the Slender Man
8.1.1 Trender Man
8.1.2 Splendor Man
8.1.3 Parodies and the Enderman family
8.2 Comedic fanfiction
8.3 The structure
8.4 Conclusion
Chapter 9: A Dog, a Video Game and a Monster
9.1 The Curious Case of Smile.jpg
9.2 The Rake
9.3 Ben Drowned
9.4 Creepypasta structure
9.5 Conclusion
Chapter 10: The Online Hive Mind’s Stories
10.1 The internet plays Pokémon
10.1.1 TPP mythemes and structure
10.2 The Great Space Butterfly
10.2.1 Great Space Butterfly structure
10.3 Joint structure
10.4 Conclusion
Chapter 11: The Slender Man’s Culture
11.1 Digital culture and structuralism
11.2 The Slender Man: Mythos and community
11.3 Conclusion
Chapter 12: Conclusion
Bibliography
Index
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Tags: Vivian Asimos, Digital Mythology, Internet’s Monster, Slender Man


