Eye Tracking in User Experience Design 1st edition by Jennifer Romano Bergstrom, Andrew Jonathan Schall- Ebook PDF Instant Download/Delivery: 0124081383, 9780124081383
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Product details:
ISBN 10: 0124081383
ISBN 13: 9780124081383
Author: Jennifer Romano Bergstrom, Andrew Jonathan Schall
Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users.
- Includes highly relevant examples and information for those who perform user research and design interactive experiences
- Written by numerous experts in user experience and eye tracking.
- Highly relevant to anyone interested in eye tracking & UX design
-
Features contemporary eye tracking research emphasizing the latest uses of eye tracking technology in the user experience industry.
Eye Tracking in User Experience Design 1st Table of contents:
Section 1: Overview of Eye Tracking and Visual Search
1. Introduction to Eye Tracking
Abstract
What is eye tracking?
How eye tracking works
What eye trackers can and cannot tell us
Eye tracking past and present
Eye tracking can empower your design team
Conclusion
Acknowledgments
References
2. Visual Search
Abstract
Introduction
How do we visually search for information on web pages?
What does visual search look like?
Are there different types of visual search?
Visual search behavior of serps
Can images of faces impact our search behavior more than other types of images?
What is banner blindness, and why is it important?
The road ahead for designing visual search experiences
References
Section 2: Evaluating the User Experience
3. Usability Testing
Abstract
Introduction
Incorporating eye tracking in usability testing
Eye-tracking data provides a comprehensive picture of users’ experience and can help inform the design
Communicating usability results more effectively with clients
Considerations and drawbacks with eye tracking in usability studies
Conclusion
Acknowledgments
References
4. Physiological Response Measurements
Abstract
Introduction
Dimensions of physiological response measures
Practicality of incorporating biometrics
Physiological response measurement in ux
Measuring valence
Conclusion
Acknowledgments
References
Section 3: Eye Tracking for Specific Applications
5. Forms and Surveys
Abstract
Introduction
Forms and surveys have a lot in common
Some examples of what we can learn from eye tracking forms and surveys
When Eye Tracking of Forms and Surveys Works (and When It Does Not)
Conclusion
Acknowledgments
References
6. Information Architecture and Web Navigation
Abstract
Introduction
Eye tracking to evaluate navigation in context
Why users should not spend much time looking at navigation
Subnavigation
Breadcrumb navigation
Contextual navigation
Utility navigation
Dynamic menus
Evaluating the visual hierarchy of navigational elements
Conclusion
References
7. Web Content
Abstract
Hunting and gathering: information foraging and information scent
How many words do users see?
How do users read online?
Writing for the way we read
Designing effective web content
Conclusion
References
8. E-commerce Websites
Abstract
Introduction
Measuring interactions
Conceptual models for designing, analyzing, and interpreting eye tracking
User types and models
Design of eye-tracking studies for e-commerce
So how does this help me sell socks?
Conclusion
References
9. Social Media
Abstract
Introduction
Google +
Youtube
The future for social media
Ten things every community manager should know
Conclusion
References
10. Mobile
Abstract
Introduction
What can eye tracking tell us about mobile design?
The mobile user experience
Mobile device eye tracking in action
The technology behind eye tracking mobile device usage
Conclusion
References
11. Gaming
Abstract
Introduction
Relevant game design elements for ux eye tracking and challenges
Common eye-tracking research questions and analysis techniques in video games
Conclusion
References
Section 4: Eye Tracking with Unique Populations
12. Older Adults
Abstract
Introduction
Website navigation and search behavior of older adults
Conducting ux research with older adults
Conclusion
References
13. Low Literacy Users
Abstract
Introduction
The impact of literacy on web use
Conclusion
References
Section 5: Conclusion
14. The Future of Eye Tracking and User Experience
Abstract
Integrating eye tracking into user-centered design methodology
The future of the eye-tracking technology
Taking the next step
References
Glossary
Index
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Tags: Jennifer Romano Bergstrom, Andrew Jonathan Schall, Eye Tracking, Experience Design


