Problem Solving and Program Design in C 8th Edition by Jeri Hanly, Elliot Koffman – Ebook PDF Instant Download/Delivery: 0134015134, 978-0134015132
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ISBN 10: 0134015134
ISBN 13: 978-0134015132
Author: Jeri Hanly, Elliot Koffman
Problem Solving and Program Design in C 8th Edition: Learning to Program with ANSI-C
Problem Solving and Program Design in C teaches readers to program with ANSI-C, a standardized, industrial-strength programming language known for its power and probability. The text uses widely accepted software engineering methods to teach readers to design cohesive, adaptable, and reusable program solution modules with ANSI-C. Through case studies and real world examples, readers are able to envision a professional career in programming.
Widely perceived as an extremely difficult language due to its association with complex machinery, the Eighth Edition approaches C as conducive to introductory courses in program development. C language topics are organized based on the needs of beginner programmers rather than structure, making for an even easier introduction to the subject. Covering various aspects of software engineering, including a heavy focus on pointer concepts, the text engages readers to use their problem solving skills throughout.
Problem Solving and Program Design in C 8th Edition Table of contents:
Chapter 0: Computer Science as a Career Path
- Section 1: Why Computer Science May Be the Right Field for You
- Section 2: The College Experience
- Section 3: Career Opportunities
Chapter 1: Overview of Computers and Programming
- 1.1: Electronic Computers Then and Now
- 1.2: Computer Hardware
- 1.3: Computer Software
- 1.4: The Software Development Method
- 1.5: Applying the Software Development Method
- 1.6: Professional Ethics for Computer Programmers
Chapter 2: Overview of C
- 2.1: C Language Elements
- 2.2: Variable Declarations and Data Types
- 2.3: Executable Statements
- 2.4: General Form of a C Program
- 2.5: Arithmetic Expressions
- 2.6: Formatting Numbers in Program Output
- 2.7: Interactive Mode, Batch Mode, and Data Files
- 2.8: Common Programming Errors
Chapter 3: Top-Down Design with Functions
- 3.1: Building Programs from Existing Information
- 3.2: Library Functions
- 3.3: Top-Down Design and Structure Charts
- 3.4: Functions Without Arguments
- 3.5: Functions with Input Arguments
- 3.6: Introduction to Computer Graphics (Optional)
- 3.7: Common Programming Errors
Chapter 4: Selection Structures: if and switch Statements
- 4.1: Control Structures
- 4.2: Conditions
- 4.3: The if Statement
- 4.4: if Statements with Compound Statements
- 4.5: Decision Steps in Algorithms
- 4.6: More Problem Solving
- 4.7: Nested if Statements and Multiple-Alternative Decisions
- 4.8: The switch Statement
- 4.9: Common Programming Errors
Chapter 5: Repetition and Loop Statements
- 5.1: Repetition in Programs
- 5.2: Counting Loops and the while Statement
- 5.3: Computing a Sum or a Product in a Loop
- 5.4: The for Statement
- 5.5: Conditional Loops
- 5.6: Loop Design
- 5.7: Nested Loops
- 5.8: The do-while Statement and Flag-Controlled Loops
- 5.9: Iterative Approximations
- 5.10: How to Debug and Test Programs
- 5.11: Loops in Graphics Programs (Optional)
- 5.12: Common Programming Errors
Chapter 6: Pointers and Modular Programming
- 6.1: Pointers and the Indirection Operator
- 6.2: Functions with Output Parameters
- 6.3: Multiple Calls to a Function with Input/Output Parameters
- 6.4: Scope of Names
- 6.5: Formal Output Parameters as Actual Arguments
- 6.6: Problem Solving Illustrated
- 6.7: Debugging and Testing a Program System
- 6.8: Common Programming Errors
Chapter 7: Array Pointers
- 7.1: Declaring and Referencing Arrays
- 7.2: Array Subscripts
- 7.3: Using for Loops for Sequential Access
- 7.4: Using Array Elements as Function Arguments
- 7.5: Array Arguments
- 7.6: Searching and Sorting an Array
- 7.7: Parallel Arrays and Enumerated Types
- 7.8: Multidimensional Arrays
- 7.9: Array Processing Illustrated
- 7.10: Graphics Programs with Arrays (Optional)
- 7.11: Common Programming Errors
Chapter 8: Strings
- 8.1 String Basics
- 8.2 String Library Functions: Assignment and Substrings
- 8.3 Longer Strings: Concatenation and Whole-Line Input
- 8.4 String Comparison
- 8.5 Arrays of Pointers
- 8.6 Character Operations
- 8.7 String-to-Number and Number-to-String Conversions
- 8.8 String Processing Illustrated
- 8.9 Common Programming Errors
Chapter 9: Recursion
- 9.1 The Nature of Recursion
- 9.2 Tracing a Recursive Function
- 9.3 Recursive Mathematical Functions
- 9.4 Recursive Functions with Array and String Parameters
- 9.5 Problem Solving with Recursion
- 9.6 A Classic Case Study in Recursion: Towers of Hanoi
- 9.7 Common Programming Errors
Chapter 10: Structure and Union Types
- 10.1 User-Defined Structure Types
- 10.2 Structure Type Data as Input and Output Parameters
- 10.3 Functions Whose Result Values Are Structured
- 10.4 Problem Solving with Structure Types
- 10.5 Parallel Arrays and Arrays of Structures
- 10.6 Union Types (Optional)
- 10.7 Common Programming Errors
Chapter 11: Text and Binary File Pointers
- 11.1 Input/Output Files: Review and Further Study
- 11.2 Binary Files
- 11.3 Searching a Database
- 11.4 Common Programming Errors
Chapter 12: Programming in the Large
- 12.1 Using Abstraction to Manage Complexity
- 12.2 Personal Libraries: Header Files
- 12.3 Personal Libraries: Implementation Files
- 12.4 Storage Classes
- 12.5 Modifying Functions for Inclusion in a Library
- 12.6 Conditional Compilation
- 12.7 Arguments to Function main
- 12.8 Defining Macros with Parameters
- 12.9 Common Programming Errors
Chapter 13: Pointers and Dynamic Data Structures
- 13.1 Pointers
- 13.2 Dynamic Memory Allocation
- 13.3 Linked Lists
- 13.4 Linked List Operators
- 13.5 Representing a Stack with a Linked List
- 13.6 Representing a Queue with a Linked List
- 13.7 Ordered Lists
- 13.8 Binary Trees
- 13.9 Common Programming Errors
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