Stable Design Patterns for Software and Systems 1st edition by Mohamed Fayad – Ebook PDF Instant Download/Delivery: 1351645676 , 9781351645676
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ISBN 10: 1351645676
ISBN 13: 9781351645676
Author: Mohamed Fayad
Attention to design patterns is unquestionably growing in software engineering because there is a strong belief that using made to measure solutions for solving frequently occurring problems encountered throughout the design phase greatly reduces the total cost and the time of developing software products. Stable Design Patterns for Software and Systems presents a new and fresh approach for creating stable, reusable, and widely applicable design patterns. It deals with the concept of stable design patterns based on software stability as a contemporary approach for building stable and highly reusable and widely applicable design patterns. This book shows that a formation approach to discovering and creating stable design patterns accords with Alexander’s current understanding of architectural patterns. Stable design patterns are a type of knowledge pattern that underline human problem solving methods and appeal to the pattern community. This book examines software design patterns with respect to four central themes: How do we develop a solution for the problem through software stability concepts? This book offers a direct application of using software stability concepts for modeling solutions. How do we achieve software stability over time and design patterns that are effective to use? What are the unique roles of stable design patterns in modeling the accurate solution of the problem at hand and in providing stable and undisputed design for such problems? This book enumerates a complete and domain-less list of stable patterns that are useful for designing and modeling solutions for frequently recurring problems. What is the most efficient way to document the stable design patters to ensure efficient reusability? This book is an extension to the contemporary templates that are used in documenting design patterns. This book gives a pragmatic and a novel approach toward understanding the problem domain and in proposing stable solutions for engineering stable software systems, components, and frameworks.
Stable Design Patterns for Software and Systems 1st Table of contents:
Section I: Introduction
Chapter 1: Impact of Stability on Design Patterns’ Implementation
1.1 Overview of Stable Design Patterns
1.2 Introduction
1.3 Context
1.4 Problem
1.5 Solution
1.6 Example
1.7 Summary
1.8 Review Questions
1.9 Exercises
1.10 Projects
References
Chapter 2: Pitfalls Categories Overview: Pitfalls in Traditional Software Patterns—The Factor of Immaturity
2.1 Introduction
2.2 Traditional Patterns’ Pitfalls
2.3 Summary
2.4 Review Questions
2.5 Exercises
2.6 Projects
References
Chapter 3: Engineering Stable Atomic Knowledge Patterns
3.1 Introduction
3.2 Software Stability and Stable Patterns: An Overview
3.3 SAK Patterns Concept
3.4 Essential Properties of SAK Patterns
3.5 Engineering Process for Developing SAK Patterns
3.6 Example of the SAK Patterns: AnyParty SAK Patterns
3.7 Summary
3.8 Review Questions
3.9 Exercises
3.10 Projects
References
Chapter 4: Stable Analysis and Design Patterns: Unified Software Engine
4.1 Introduction
4.2 Developing Software with Patterns
4.3 Stable Analysis Patterns
4.4 Proposed USE
4.5 Example
4.6 Summary
4.7 Review Questions
4.8 Exercises
4.9 Projects
References
Section II: SDPs’ Detailed Documentation Template
Chapter 5: AnyActor Stable Design Pattern
5.1 Introduction
5.2 AnyActor Design Pattern Document
5.2.1 Pattern Name: AnyActor Stable Design Pattern
5.2.2 Known As
5.2.3 Context
5.2.4 Problem
5.2.4.1 Functional Requirements
5.2.4.2 Nonfunctional Requirements
5.2.5 Challenges and Constraints
5.2.5.1 Challenges
5.2.5.2 Constraints
5.2.6 Solution
5.2.6.1 Pattern Structure and Participants
5.2.6.2 Class Diagram Description
5.2.6.3 CRC Cards
5.2.7 Consequences
5.2.7.1 Flexibility
5.2.7.2 Reusability
5.2.8 Applicability with Illustrated Examples
5.2.8.1 Application No. 1: AnyActor in Musical Theater Context
5.2.8.2 Application No. 2: AnyActor in the Network System
5.2.9 Design and Implementation Issues
5.2.9.1 Design Issues (Only Two of the Following Issues)
5.2.9.2 Implementation Issues (Two of the Following Issues)
5.2.9.3 Implementation Delegation Pattern
5.2.10 Related Patterns and Measurability
5.2.10.1 Traditional Model (Meta Model) versus Stable Model (Pattern)
5.2.11 Business Issues (Two of the Following Issues)
5.2.11.1 Business Rules
5.2.11.2 Business Models
5.2.11.3 Business Integration
5.2.11.4 Business Transformation
5.2.12 Known Usage
5.3 Tips and Heuristics
5.4 Summary
5.5 Review Questions
5.6 Exercises
5.7 Projects
References
Chapter 6: AnyParty Stable Design Pattern
6.1 Introduction
6.2 AnyParty Design Pattern Document
6.2.1 Pattern Name: AnyParty Stable Design Pattern
6.2.2 Known As
6.2.3 Context
6.2.4 Problem
6.2.4.1 Functional Requirements
6.2.4.2 Nonfunctional Requirements
6.2.5 Challenges and Constraints
6.2.5.1 Challenges
6.2.5.2 Constraints
6.2.6 Solution
6.2.6.1 Pattern Structure and Participants
6.2.6.2 Class Diagram Description
6.2.6.3 CRC Cards
6.2.7 Consequences
6.2.8 Applicability with Illustrated Examples
6.2.8.1 Application No. 1: AnyParty in Political Scenario
6.2.8.2 Application No. 2: AnyParty in the Context of Interaction between Two Countries
6.2.9 Design and Implementation Issues
6.2.9.1 Design Issues (Two or Three of the Following Issues)
6.2.10 Related Pattern and Measurability
6.2.10.1 Traditional Model (Meta Model) versus Stable Model (Pattern)
6.2.10.2 Testability
6.2.11 Business Issues
6.2.11.1 Business Rules
6.2.11.2 Business Models
6.2.11.3 Enduring Business Theme
6.2.11.4 Business Integration
6.2.11.5 Business Transformation
6.2.12 Known Usage
6.3 Tips and Heuristics
6.4 Summary
6.5 Review Questions
6.6 Exercises
6.7 Projects
References
Chapter 7: AnyEntity Stable Design Pattern
7.1 Introduction
7.2 AnyEntity Design Pattern Document
7.2.1 Pattern Name: AnyEntity Stable Design Pattern
7.2.2 Known As
7.2.3 Context
7.2.3.1 Scout Movement
7.2.3.2 Rotary International as a Universal Entity
7.2.4 Problem
7.2.4.1 Existence
7.2.4.2 AnyEntity
7.2.4.3 AnyParty
7.2.4.4 AnyObject
7.2.4.5 AnyState
7.2.4.6 AnyType
7.2.4.7 AnyResponsibility
7.2.4.8 AnyView
7.2.4.9 AnyData/AnyProperty
7.2.4.10 Functional Requirements
7.2.4.11 Nonfunctional Requirements
7.2.5 Solution
7.2.5.1 Class Diagram Description
7.2.5.2 CRC Cards
7.2.6 Consequences
7.2.6.1 Flexibility
7.2.6.2 Reusability
7.2.6.3 Generic
7.2.6.4 Easy to Integrate
7.2.6.5 Stable Pattern
7.2.7 Applicability with Illustrated Examples
7.2.7.1 Application No. 1: Database
7.2.7.2 Application No. 2: Healthcare
7.2.8 Modeling Issues
7.2.8.1 Abstraction
7.2.9 Design and Implementation Issues
7.2.10 Delegation Pattern
7.2.11 Java Code Example
7.2.12 Testability
7.2.13 Business Issues
7.2.13.1 Business Models
7.2.13.2 Enduring Business Theme
7.2.13.3 Business Rules
7.2.13.4 Business Model
7.2.13.5 Business Integration
7.2.13.6 Business Transformation
7.2.14 Known Usage
7.2.15 Related Pattern and Measurability
7.2.15.1 Traditional Model (Meta Model) versus Stable Model (Pattern)
7.3 Summary
7.4 Open and Research Issues
7.5 Review Questions
7.6 Exercises
7.7 Projects
References
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Tags: Mohamed Fayad, Stable Design, Software and Systems